I want to explore how I can apply my skills as a game programmer to web development so that I am a more versatile as both a web and game developer. Specifically I’d like to gamify my website similar to what Rafael Caferati has done at https://caferati.me/. The major areas I will have to explore in this are web graphics, game architecture, and server side programming.
This project will clearly show my unique skills as a programmer because it combines my game programming and web development. It will show skills in graphics with WebGL, making a website, making a backend, and making a simple game. More importantly it will show my ability to quickly learn new technology and produce results.
WebGL will be used to render because I have a little prior experience with OpenGL, and because it’s widely supported. I may fall back to a rendering library if directly using the WebGL API proves too time consuming.
I’ll be using the standard web development languages because I don’t need anything fancier. I have some experience with Angular, but simply don’t need the additional power and don’t need my portfolio site to be a single page app.
PHP vs Node.js
The first potential problem is how difficult it will be to work with WebGL. If it proves to be too time consuming there are a couple fallbacks. The first is using a framework, the second is using a full on game engine, something like Phaser.
The second potential problem is making a game from scratch. Despite courses in Game Engine Architecture and Game Engine Design and Implementation, it will still be a time consuming procedure. Again there is the option to fall back on Phaser or another engine.
One solid element is that this project does not rely on external resources more than the minimum required for any programming project. As long as my computer doesn’t catch on fire and the internet doesn’t stop working I’ll be set.